Thursday, 22 January 2015

Pre Reading - SB


Tron(man is transported into hyper real simulation game) - 1982 compared to Tron 2012 - hyper reality and simulcra strengthens.

We have become used to hyper reality etc. that there is a computer character in WIR who has become humanised. 

Both Tron and WIR are similar because they are both Disney films, so have grand narratives such as happy endings and good v evil.

Tron:
Grand narratives - Religion - lazer beams going up to god. WIR sacrifice to the volcano and the out of order sign. 
Collapse of boundaries between two worlds.

Human and technology
Simulation 
Audience sense of familiarity and nostalgia


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